hebas1000cranes
Monday, 22 June 2009
Overall
Saturday, 20 June 2009
Texturing
Amazingly enough I have learnt a lot while texturing the hospital I modeled in Maya. Firstly I learned how to UV snapshot an image, then import that into Photoshop to apply the correct size of texture to that main object or area highlighted. I also found out how to use the UV texture editor which was very easy but extremely time consuming.
However the problems I have came across when texturing was due to one main reason which was the way in which i was texturing. I learnt this by asking around and now i manage to understand where i went wrong as well as learning the new way which is much quicker. I had already used planner mapping but however did not use the full options. I was upset at first because of the amount of time I wasted on texturing all together but was also happy to learn a new and much quicker way to apply textures.
Bump Map
I also learnt how create a bump map to my texture, I simply opened the texture file in Photoshop and applied noise to the image by clicking on Filter – noise – add noise – clicking on monochromatic this straight away creates a bump to the texture.
The 3 images below just show show I assigned the texture to the model



Looking at this clearly shows how I have used the UV texture editor to snapshot the size and import it into photoshop.
The image below shows how I have used the UV texture editor by selecting a face and opening that window allows me to rotate, change the size and move the texture inside that face. This was not that fun as it took me ages but however I still manage to learn from my mistake and seek help to find a much quicker way to texture. Which is simply using the ‘Planner Mapping Options’ which is found in ‘Create UVs’ then Planner Mapping.



I thought rather then just creating the outside of the hospital why not model the inside. So I modeled the windows then selected the face and changed the transparency of the glass so that you can see straight through it and inside. This is shown in the image below…. The settings for the transparency are on the right hand side
Friday, 19 June 2009
Lighting
Playing around with the light settings was great fun to learn, at this stage the texturing and modeling is complete. I found this part very interesting for a number of reasons, one being that I can finally see my finished model complete as well as be able to learn different ways to model.
However the easiest way to apply light has got to be applying Mental Ray which I found very amazing, I manage to apply this one tool and adjust small changes to create some amazing lighting effects. Making it create sun light and shadows. In comparison to the lights created it was incredible.
Image A
Image B

Tuesday, 16 June 2009
Week 9
This week has been a very long week, I have been working mainly on texturing and adding lighting to the hospital as well as updating my blog. On Tuesday I planned on modeling but was unable to so, as I was told to redo the side view crane making the lines less thick. I made my way to ' ' but was able to use their light box because it had been removed. So I went into uni... it was only up until 6 that I had finished and started to make my way back home when Anja needed the frames and wanted me to drop them off at hers as she said she was unable to come into uni. Sunday, 14 June 2009
Compositing



Monday, 8 June 2009
Week 8
This week was rather busy... I began the week by going into uni early to try and speak with Dan regarding my work. A group meeting was set for us but I was unable attend because I had work.. I had spoken to Dan and was again told what work was expected to be in each folder.Tuesday, 2 June 2009
Monday, 1 June 2009
Week 7
Its the following week after handing all animations to Anja... I did ask again if there was anything I could do for this week. I did however go in on the wednesday to speak to Dan and see if he has any work for me. I then called Anja, she told me to take out a book for research for the running scenes.. which I was told was given to someone else. I wanted to make sure all the 2D animation scenes are already animated and maybe start on what was not done. This was a bit confusing because I felt that I did have quiet a lot of 2D animation and I really wanted to work on some 3D modeling, texturing and lighting. However I was unable to access the first year room because life drawing was taking place.Friday, 29 May 2009
2D Animation - Side View of Crane
2D Animation - Making the Cranes Scene
Monday, 25 May 2009
Week 6

Its monday and Im in uni uploading all 4 animations..... Im waiting on Anja to show her the animation and get the final feedback as I plan on handing over all animation this friday.
So far the feedback was great she loved the way the crane moved and was pleased with the window scene.... however I still felt that more frames could have been added to the side view and back view of the window scenes, but the animation timing still played well as well as the weight of the body it was just mainly the making the crane scenes I needed to work on.
Called Anja to arrange a meeting on friday early.
Friday both me and Anja worked in the first year room on 2D animation... we both gave each other feedback as I worked on 'the making the crane scene', and both the 'window scenes' so that I can give Anja the final frames so that she can start on the water coloring.
I successfully met my deadline line and gave all frames to her
I then called Anja on Sunday for more work
Saturday, 23 May 2009
IMPORTANT
Updates
Group Meeting:
Over the last two weeks I have been working on 2D drawings… On Monday 11th May we had another group meeting with Dan Dali. The meeting was mainly a break down of what should have been done and what my next task was. Since then I have been animating and inputting into the lime tester.
- Today me and Dan spoke about maybe using software’s such as Photoshop to draw in the 2D drawings this could save time in the long run as Simon and Dan would not have to work on deleting the white around the image frame by frame, as the background would be set to transparency. Anja felt that it is better to do the drawings by hand.
Side View Crane – use reference I found.
Redo the Window scene… but try making adjustments to the frames I have might save time.
Wednesday, 20 May 2009
2D Animation
Monday, 18 May 2009
Week 5

Week 5 By monday 18th May I was already uploading 2D animation mainly the window and making the crane scenes working on getting the timing right and showing Anja and Dan so that I can get feedback and improve. I felt that meeting with Anja on a regular basis as well as making sure I show her my process every mondays and fridays will leave no room for errors later on when time is vital.
Week 5 I was uploading the 2D animation into the lime tester work however I was told that Ali was going to animate the running scenes so I took advantage of the time I had and reanimated the making the crane scene. It was week 5 that the confusion of the window scene was noticed on the friday where a reference was given to me in last weeks meeting where the characters arm was not straight. I used that image thinking it was right as it was given me and the only reference given for that scene. This a rather stressful week with a lot of ups and downs. Already I was behind in time because of this fault.
It was also at the beginning of this week that had problems with animating the cranes... over the last weekend I was trying my best to find references on cranes flying but had not come across any side view references. This problem was very annoying so I called Anja to see if she or any one had any good references for the side view. I had however already created the top view in 2D and shown it to Anja on Wednesday.
Wednesday I was also in Uni working on the 2D animation.... it was at this point that Anja saw the Top View Animation of the crane and taken those frames to work on them her self as she felt she could do a better job in return I had to do the side view of the window scene and still work on animating the side view of the crane flying and improving the back view of the window.
This weekend was very important, if I wanted to get up today with my work. So I cancelled my shift and headed towards ' ' Library as I have a student visiter card to use their equipment. ' ' library being up the road from me which also closes at midnight and provides me with a light box became my second home for the next week. I manage to save lots time as it was close by and a nice quiet place to work.
In week 3 me and Anja had a small talk about how cranes fly and the timing as well as the way the body moves. I was picturing this in my head and spent a few hours working on the 2D animation..... all i could do was wait till monday to use the lime tester.
Friday, 15 May 2009
Monday, 11 May 2009
Week 4

Week 4 I was mainly learning how to texture and use the lighting effects both on photoshop and in maya. However this week is where i was set the task to start 2D animation. After the meeting on Monday again with Dan Dalli I set off making sure that I have enough animation paper as well as references which I had been waiting on since the second week. I did however ask numeral times if help was needed that day but the answer given was no... So I mainly created rough 2D animation using Anja's storyboard references. One think which did quit upset me and wasted a lot of my time was the small misunderstandings when one minute I was told to animate the cranes flying in the back then animate the window scene alone. This did how waste valuable time.
The 2D animation I am set to work on:
Window Scene
Making the Crane scene
Side View Crane
Top View Crane
Running scene
Back view running
side view running
Thursday, 7 May 2009
Weekly Process and Aims
Tuesday i met up with Anja showed her what was done so far and spoke about the files i sent to her the previous week. We then looked and talked about my next movements as well as improving the hospital room as she decided that more = objects should be included. i will produce that specificity and will texture those additional objects.
i manage to scan my 2D animation drawings into the lime tester to test and have a look at it and ways i can improve it.
Below are my first scan in, not actual 2D Animation
To also improve and add additional frames as well as improve my storyboards i took out a book called 'the storyboard design course' Giuseppe Cristiano very useful.
i also took home the refernce movie files of the run that Anja and Dan done on Monday 4th May.
PPD DEADLINE THIS FRIDAY
Monday, 4 May 2009
Week 3

I felt that not enough work has been given so I called Anja and told her I am modeling more to the bedroom as it looks rather plain and empty with just the dip, table and bed. It definitely needed a few chairs, lamps and lights to create that complete look.
This week I mainly busy with modeling and work.... I found that rather then wasting time going into uni I could do my modeling at home, however i stayed in contact with Anja via the photo when files were going to be sent or if a problem occurred. At this point conversations were straightforward and straight to the point. So far I have UV mapped and learnt how to use the UV texture editor.
Although I had been at work a lot of the time this week I had made sure that my work was up to date. To ensure that have enough time to complete all targets set I turned down most shifts for the rest of the term.
Monday, 27 April 2009
Week 2
Week 2 My main aim this week is to really play around with the bedroom scene and improve the modeling as best as I can. I fee that to a certain degree there is a lack of understanding in how the final bed will look like after rendered however I have adjusted the changes and applied what was said which I do feel was met ages ago.
After being told to model the scene into 3 different maya document in term 2 I had taken notes making sure I understood the structure of the room and where things are located.
On friday spoke to Anja and showed her the model... and left time to improve on it once again... My next task would be to UV snapshot objects so that the file is ready to be textured after it is planner mapped.
Pick up references for 2D animation of the video recordings.
Wednesday, 22 April 2009
TERM 3
A group meeting was held everyone attended which was great; even better we had a chance to understand the brief in more depth. My main concern and focus this term is to produce as much work as I can in order to build on my portfolio.
The meeting was great with Dan Dali: the notes I dropped down helped give me a better picture of what it is I must do which are as follows:
9 Weeks till deadline
Art Work
- Storyboards
- An animatic will be produced from the storyboards I draw
- go over the story one last time making sure I understand all major changes
- Concept drawings
- texturing
- modelling: hospital rooms, the hospital
Technical
-rigging
- Effects
- Practical
- lighting
- post production
- composing
- (layers)
- screen crab
- coding
- 2D
- 3D
- Live action
- final outcome
- cam angels
Animation
- secondary animation
- 2D animation – window and making the crane
- children playing
Easter Break
Due to various problems and other units interfering I did not manage to upload much work. After careful planning and reading over the brief again I have managed to set myself realistic targets, my intentions for this Easter holiday is to work hard on building a professional portfolio and update my blog to meet the standards required.
I will be working on 3 scenes – I will be modeling them and experimenting with the lightings and texture…. As well as planner mapping each object modeled.
This however will not be enough work so I will be designing characters, drawing storyboards as well as concept drawings in order to gain marks.
In addition to this, I will experiment various scenes such as the explosion and animating in 2 scenes in 2D using the lime tester.
Although not much work has been produced I have mainly started on various areas and planned what will be done each day of the week, ensuring that I gain a decent mark.
Before starting to model the scenes assigned to me, I needed to have a feeling see examples of origami objects already produced to use as guidance and examples.
Here are a few images found – I picked these images to use as reference because of the beautiful folds they have. My aim is to be able to create these folds in 3D giving that nice paper effect to it.
Monday, 20 April 2009
TERM 3 Week 1
Its the first week of term 3, my main aim is to focus hard on building on my portfolio and learning as well as refreshing my memory in softwares such as maya, photoshop, after effects ect.
Week one started by a fresh start, we all met Daniel Dalli and became familiar with the brief again and what was required. This meeting was rather useful in many ways but most importunely in understanding where we stand with the film and how we will work as a team. Sunday, 15 February 2009
Photoshop Backgrounds


Again by changing the background you can now see a light blue sky. In comparison to the next frames this image is only one of a few images that creates a happy mood because of the bright colors.
Thursday, 12 February 2009
Wednesday, 11 February 2009
Term 2 Animatic
Sunday, 25 January 2009
Thursday, 15 January 2009
Character Designs
Wednesday, 10 December 2008
Straightforward Drawings

A simple example of how the camera angel will look when the character falls to her knees once her illness kicks in.

Wednesday, 3 December 2008
Wednesday, 26 November 2008
Wednesday, 12 November 2008
Research
The images listed below those that we intend on using for the productions, certain parts of them had to be cut so that was one small task I worked on while researching.
A lot of intense research was spent on paper cut out dolls, background patterns, water colours, Japanese origami and wooden cut outs. Below is what I manage to find online.
This particular piece of art below is the Chinese Diamond Sutra was the oldest known book in the whole world. It was printed in the 9th year of Xiantong fra of Tang dynasty.

I had done quite a lot of research on camera angels practically when she is running. Below show a number of different angels and other shots.
Body language and facial expressions
Character Design
We wanted Sadako to be a 2D character but look like Sadako so we found a few images online of her. There were not a lot but enough to show how she looked and clothing style.
Still images of buildings which were affected by the explosion send a message of corruption. Still images create just as much emotion as it would if it was moving. Slow sad music can also help create sad emotions.
Japanese Clothing
I researched some Japanese clothing’s to help design the character, the images below deliver beautiful cultural clothing by the way their patterns amazingly come together. It is also similar clothing to what Sadako Sasaki use to wear.
Monday, 10 November 2008
Introduction ANI303
For this unit I choose to work full time with Anjar on her film called ‘1000 Cranes for Peace’ and working part time on Louisa’s film. I feel that by working on this powerful 2D film I can learn so much. I want to be able to develop and be able to improve on my professional creative skills. I am to be able to create a great piece of work using, Photoshop, Maya and after affects at the same time improving my technical skills to place in my portfolio.
In Louisa’s group I intend on modelling fish and birds, this term I will research on both types of animals and do some drawings on how it would look in 2D.
As for Anjar’s movie I will concentrate and conduct a large amount of research relevant to the film and also insure that I work and communicate with Anjar on a regular basis to help insure research and targets are met.
A lot of my research will be based on body language, facial expressions, camera angels, character designs and images of environments. From that research I want to create a mood board and model sheet.
As a producer I will produce contracts, which will be direct, and straight to the point highlighting what the persons responsibly is. A project plan set to help keep track of time and create an understanding of budget. I will also produce a timetable which will help individuals plan their timing well.
This sad emotional story is based on Sadako Sasaki who was only the age of two when the atomic bomb hit
A copy of the contract is below:
CONTRACT FOR SERVICES
1. A G R E E M E N T dated and between and
2. Simon Butler contracts directly with (From here on called, Editor).
For the rights for adaptation, production, co-production, and exploitation of the ‘1000 Cranes of Peace’ Production, on which he the Editor shall perform services as:
3. Editor will participate in the development and production of whatever additional material is required, and ensures that weekly tasks are met.
4. The copyright for everything created for the ‘1000 Cranes of Peace’
Production shall remain the property of Anja Tolar any royalties and revenue from this project, and any further developed of the same concept including, but not limited to: storyboards, backgrounds, cut-outs, art work, models, animation and/or other
pre-print materials whether in the possession of Mrs Anjor Tolar, or not.
5. The above mentioned Editor, is however entitled to use any part of the ‘1000 Cranes of Peace’ Production that they have worked on for their own show reel and personal promotion.
6. The Editor should be given the right to personally perform any required re-working of the work, including any corrections, additions, deletions, changes, reediting, or sound remixing required.
7. If the above mentioned Editors best efforts to re-work the film
do not meet with the approval of Anjar Tolar, the director shall, at his sole discretion, have the final right to make said corrections and the Editor shall furnish necessary components in Editors possession to ‘1000 Cranes of Peace’ Productions.
8. The Director has the right to ask the Editor to participate in promotional efforts such as workshops, speeches, writing for publication, etc.
9. This agreement constitutes the whole agreement between the parties and may not be modified except by the written consent of both parties.
Nothing in this agreement shall be construed to create the relationship of employer and employee between the parties.
10. This agreement will be governed by and construed in accordance with the laws of the United Kingdom, and shall be valid in all countries of the world.
ACCEPTED AND AGREED: 1000 Cranes of Peace Production
By______________________ By_______________________
































































































































